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Dooria

Dooria

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Devlog

  • Happy Holidays from every door.
    December 25, 2021 by PaperAtom
    2
    Just wishing everyone Happy Holidays and appreciating all those of you who took Dooria for a spin, even if it wasn't your cup of eggnog in the end. And even if just one person enjoyed it, that still m... Continue reading
  • Dooria V1.3 and a DEMO! Hey now!
    December 07, 2021 by PaperAtom
    1
    Finally rolling out some Dooria updates. First of all, localization/support for 10 additional languages. Secondly, controller support - game should now work with most controllers, including Xbox and P... Continue reading
  • Seattle Indies Expo + update + sale. Spicy day.
    September 12, 2021 by PaperAtom#seattleindies, #patch, #sale
    Dooria was featured on Seattle Indies Expo today - opening day. Hopefully VOD will be up soon, if you missed the livestream interview. So that's pretty cool. But wait, there's more! We also fixed/impr... Continue reading
  • A bit of philosophy behind doing it "wrong".
    October 01, 2020 by PaperAtom
    3
    #philosophy, #game design, #indie, #experimentation
    The following is a brief summary of the short video above, with a few additional thoughts. I see small indie game development as an opportunity to try out risky ideas, crash and burn, and still only h... Continue reading
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