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Devlog
Happy Holidays from every door.
December 25, 2021
by
PaperAtom
1
Just wishing everyone Happy Holidays and appreciating all those of you who took Dooria for a spin, even if it wasn't your cup of eggnog in the end. And even if just one person enjoyed it, that still m...
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Dooria V1.3 and a DEMO! Hey now!
December 07, 2021
by
PaperAtom
1
Finally rolling out some Dooria updates. First of all, localization/support for 10 additional languages. Secondly, controller support - game should now work with most controllers, including Xbox and P...
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Seattle Indies Expo + update + sale. Spicy day.
September 12, 2021
by
PaperAtom
#seattleindies, #patch, #sale
Dooria was featured on Seattle Indies Expo today - opening day. Hopefully VOD will be up soon, if you missed the livestream interview. So that's pretty cool. But wait, there's more! We also fixed/impr...
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A bit of philosophy behind doing it "wrong".
October 01, 2020
by
PaperAtom
3
#philosophy, #game design, #indie, #experimentation
The following is a brief summary of the short video above, with a few additional thoughts. I see small indie game development as an opportunity to try out risky ideas, crash and burn, and still only h...
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